Apple Motion Professional Training series 08- Replicators

Learn the basics of building replicator systems in Apple Motion.

In this lesson learn about replicators, How they work, create a background using simple shapes, and lastly how to animate replicators using the Sequence Replicator behavior.

What are Replicators?
How is a Replicator different than an Emitter?
How to make and work with Replicators
Creating a background using Replicators
Sequence Replicator behavior

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Animating titles in Apple Motion.

Apple Motion Professional Training Lesson 5 part 2
Animating titles in Apple Motion.

This is a 2 part lesson.
In Part 1 we deconstruct the design of one I recently created for a show on broadcast, and design it from the ground up.
Learn the basics of lower third design that can be used for titles or Q+A type graphics on your productions.

In part 2 We use behaviors, Keyframes and Masks, to create an animated lower third with a reveal.

You can use this with dropzones to make a variety of different graphics using your own Logo.

Download the Lower third in this project at:
https://drive.google.com/file/d/0B1T5Y7baDzA2OWFaakp3Ui13Vlk/view?usp=sharing

Special thanks to Travis Watson for the suggestion.
If you have something you want to know how to do in Motion, Final Cut Pro, Adobe Premiere, After effects or other programs, send me a message or leave a comment. If it’s something many people can benefit from I’ll most likely cover it.

VFX timelapse of commercial

Last Month I was fortunate enough to work on some VFX shots for a local company- Flip 11.  My tasks were to:

  1. Create “a perfect storm” of clouds coming in
  2. Sky replace the footage
  3. Track and Match Move the clouds
  4. Roto out the people in the scenes
  5. add additional rain elements if possible
  6. Screen replacements
  7. Add ight flare effects to sell the brightness and contrast of the hot blistering day.
  8. Composite in more steam/smoke
  9. track the car hood and match move the steam and smoke.
  10. Deliver within 48 hours.

I used mostly particular to create the cloud animation in layers. I was lucky enough to have lots of stprm clouds immediately after picking up the footage to use as reference material.

Particualr was great but also VERY resource intensive. Im running a majority of my work on a 8 core i7 with 2gb of video ram and had a hard time getting the particles to preview.

I additionally used several stock photos and even an instance or two of video co pilots “real Clouds” pack from like 10 years ago! (never throw away old stock).

For the tracking most of it was dove with the tracker but due to crossing the area of tracking I had to manually track the horizon point.  I had to blow out the scene just to see the horizon.

Additionally I had a few people crossing the scene that needed roto and one main one with curly hair that made things a bit challenging.

The sky was no where near a clean mattable color so I hade to rely on extract and a few passes to seperate the backgrounds.

In the second scene alot of that just wasnt possible and I had to layer a few masks in the trees so i could better Sell the trees withanother foreground layer of it.  Each scene didnt really have a horizon track point so I had to pick any feature that I could make work. A tree branch, some mounttain etc.

once the clouds were created in several layers and animations I pumped each one out as its onw alpha matte and recomposited them into all the scenes. So i eneded up creating about 8 layered weather systems and reused those.

Screen replacements were done with Mocha. I love using screen replacements with mocha. Its quick and its easy and it works!

The lense flares were creates with video co pilots Optical flares, and each exported as a tintable matte. Most were used at a very low opacity just to give a little extra bump.

Text behaviors in Apple Motion tutorial

Behaviors are one of the great features in Apple Motion. It allows me to create complex animations that can be applied to several properties and formats of text layers.

In this tutorial I cover the following topics:

What are Text behaviors?

How are they different from regular behaviors?

Different types of behaviors

Using Text behaviors

Applying text behaviors

Adjusting text behaviors

Modifying text behaviors

Duplicating text behaviors

Retiming text behaviors

Creating a custom text behavior

If you found this tutorial useful, I’ve got much more online via my youtube channel at: AV-Ultra, so be sure to subscribe to keep up to date with fresh free tutorials.

If you are looking for a class in Final Cut Pro, Motion, Premiere, After Effects, or Element 3D, I am available for instruction for you or your team locally in the Milwaukee/Chicago area.

Not in the area? I am come out to you and train you and your team at your facility.

For more information on classes or instruction visit: Stanislaw Robert Luberda.com

MotionVFX mObject tutorials

A collection of mObject tutorials.

The reality is clients want and expect eye catching 3D graphics nowadays.  In After Effects you are limited to using the raytracer which sucks, using Cineware which can be time consuming, or springing for Element3D.

But what if you dont want to pay a monthly fee to Adobe?

Apple Motion is a one time payment that offers full 3D text out of the box with reflections and shadows.

And if you want to spring for MOTIONVFX mObject, it works very similarly to element 3D!

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