mFreezeFrame Comic – a Final Cut Pro X Plugin with 30 Comic Freeze Frame Effects and 24 Add-ons. Check out the tutorial.
Create titles titles that Push your videoThis lesson is based on the title pack by LENOFX.COM
A very common workflow in other Motion graphics applications is the ability to open one composition inside another composition. This is something that isn’t possible in Apple motion. However, Apple motion offers something arguably better.
In this (slightly) advanced Lesson, we will be creating an Animated map generator with Dropzones and cameras to animated locations in Motion and FCPX. This example is part of a much larger Generator Pack that will be released in June 2018: Ultra Travel
Learn all about Effect projects in Apple Motion and how to build and publish your own effects from Apple motion to use in Final Cut Pro X.
Rigs designed in Motion are predominately used for templates, titles and generators in Final Cut Pro. The purpose of rig to to attach several parameters to controllers allowing quick changes that can make your templates more versatile.
In this 2 part lesson you will learn about cameras in apple motion along with all the functions associated with them.
Edit this, Look at that- After effects procedural technique.
Learn the process of procedural compositions in after effects. Using this guide you will learn how to edit one asset while viewing the end result in real time.
Topics covered in this lesson:
0:15 What is ETLAT?
2:40 Locking Compositions
3:10 Separating Composition Windows
4:50 Always preview this view
7:25 Making changes in real time
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AFTER EFFECTS PROFESSIONAL TRAINING lesson 11 -Screen Replacements with Mocha AE
In this example you will learn real world examples of screen replacement I’ve used in televised commercials.
You will learn how to use Mocha AE (included with After Effects since CS4)
Apple Motion Professional Training series 06- Behaviors
In this lesson you will learn what Behaviors are and how to use them in Apple Motion.
We start with looking at traditional keyframe animation using a bouncing ball then animate the same ball using expressions in a fraction of a time.